donxz

Version 8.0.5 login

7 posts in this topic

Hello,

   I've been playing eco for a while now on your servers, everything was going smooth and fun.

Till version 8.0.5 dropped and the login startscreen is not allowing me to play the game at all. I get "invalid username and password".

No matter how much i try, is there a file that I can change or edit??? 

Bruh pls help 

Edited by donxz

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15 minutes ago, donxz said:

Hello,

   I've been playing eco for a while now on your servers, everything was going smooth and fun.

Till version 8.0.5 dropped and the login startscreen is not allowing me to play the game at all. I get "invalid username and password".

No matter how much i try, is there a file that I can change or edit??? 

Bruh pls help 

Invalid username or password.

Log File:
Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon RX 580 Series (ID=0x67df)
    Vendor:   
    VRAM:     8172 MB
    Driver:   25.20.15011.1004
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.467600 ms
Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon RX 580 Series (ID=0x67df)
    Vendor:   
    VRAM:     8172 MB
    Driver:   25.20.15011.1004
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.614300 ms
Client version: 0.8.0.5 beta
Thursday, February 28, 2019 1:50 PM
UnityEngine.StackTraceUtility:ExtractStackTrace()
UnityEngine.Playables.PlayableDirector:set_time(Double)
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Settings:Awake()
System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1)
UnityEngine.Playables.PlayableDirector:set_time(Double)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Client version: 0.8.0.5 beta
Thursday, February 28, 2019 1:50 PM
UnityEngine.StackTraceUtility:ExtractStackTrace()
UnityEngine.Playables.PlayableDirector:set_time(Double)
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Settings:Awake()
System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1)
UnityEngine.Playables.PlayableDirector:set_time(Double)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

IOException: Sharing violation on path C:\Users\diego\AppData\LocalLow\Strange Loop Games\Eco\favorites.eco
  at UnityEngine.TerrainCollider.get_terrainData () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.DataMemberAttribute.get_EmitDefaultValue () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.DataMemberAttribute.get_EmitDefaultValue () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Linq.OrderedEnumerable`1[TElement].GetComparer (System.Linq.CachingComparer`1[TElement] childComparer) [0x00000] in <00000000000000000000000000000000>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <00000000000000000000000000000000>:0 
  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00000] in <00000000000000000000000000000000>:0 
  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <00000000000000000000000000000000>:0 
  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00000] in <00000000000000000000000000000000>:0 
  at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00000] in <00000000000000000000000000000000>:0 
  at ServerTrackers.Start () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Linq.OrderedEnumerable`1[TElement].GetComparer (System.Linq.CachingComparer`1[TElement] childComparer) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.Playables.PlayableDirector.set_time (System.Double value) [0x00000] in <00000000000000000000000000000000>:0 
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&)
System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1)
UnityEngine.Playables.PlayableDirector:set_time(Double)
 
(Filename: currently not available on il2cpp Line: -1)


 

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I tried going to the folder on APPDATA, delete everything related to eco, starting the game up again but nothing. 

Tried launching with admin priv. nothing... 

Tried turning AntiVirus off, nothing. 

Tried uncheck Read-Only, Nope...

Still looking into it... 

I saw v7.8.8 made a login file with name and token, by which this version doesnt seem to be creating. 

 

Edited by donxz

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Invalid username or password.

Log File:
Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon RX 580 Series (ID=0x67df)
    Vendor:   
    VRAM:     8172 MB
    Driver:   25.20.15011.1004
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.563400 ms
Client version: 0.8.0.5 beta
Thursday, February 28, 2019 1:50 PM
UnityEngine.StackTraceUtility:ExtractStackTrace()
UnityEngine.Playables.PlayableDirector:set_time(Double)
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Settings:Awake()
System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1)
UnityEngine.Playables.PlayableDirector:set_time(Double)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)


 

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Hello guys, in this version you need to have Steam open and logged in. You can create a new account and I'd probably recommend this but there shouldnt be any issues with using your normal one. It's just best practice not to associate cracked games with legit ones especially if you've paid for them on your main account. :) please reply back if this hasn't solved your login issues.

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