Jump to content
Team-NeO Forum

donxz

Forum Member
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

0 Neutral

About donxz

  • Rank
    Litterer
  1. donxz

    Version 8.0.5 login failed

    If someone knows why pls help me! After I downloaded version 8.0.5 I get "invalid username or password", tho I had no such thing with the other versions... Already tried everything I could on my own (Change Read only to off, deleted files on appdata, replaced them, reinstalled, re-download, change names, launchers, admin.exe) Is there a file that I need to edit? Is there a problem in this version? Is only me???
  2. donxz

    Version 8.0.5 login

    Invalid username or password. Log File: Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8172 MB Driver: 25.20.15011.1004 <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.563400 ms Client version: 0.8.0.5 beta Thursday, February 28, 2019 1:50 PM UnityEngine.StackTraceUtility:ExtractStackTrace() UnityEngine.Playables.PlayableDirector:set_time(Double) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Settings:Awake() System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1) UnityEngine.Playables.PlayableDirector:set_time(Double) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3. donxz

    Version 8.0.5 login

    I tried going to the folder on APPDATA, delete everything related to eco, starting the game up again but nothing. Tried launching with admin priv. nothing... Tried turning AntiVirus off, nothing. Tried uncheck Read-Only, Nope... Still looking into it... I saw v7.8.8 made a login file with name and token, by which this version doesnt seem to be creating.
  4. donxz

    Version 8.0.5 login

    Invalid username or password. Log File: Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8172 MB Driver: 25.20.15011.1004 <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.467600 ms Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 580 Series (ID=0x67df) Vendor: VRAM: 8172 MB Driver: 25.20.15011.1004 <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.614300 ms Client version: 0.8.0.5 beta Thursday, February 28, 2019 1:50 PM UnityEngine.StackTraceUtility:ExtractStackTrace() UnityEngine.Playables.PlayableDirector:set_time(Double) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Settings:Awake() System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1) UnityEngine.Playables.PlayableDirector:set_time(Double) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Client version: 0.8.0.5 beta Thursday, February 28, 2019 1:50 PM UnityEngine.StackTraceUtility:ExtractStackTrace() UnityEngine.Playables.PlayableDirector:set_time(Double) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Settings:Awake() System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1) UnityEngine.Playables.PlayableDirector:set_time(Double) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) IOException: Sharing violation on path C:\Users\diego\AppData\LocalLow\Strange Loop Games\Eco\favorites.eco at UnityEngine.TerrainCollider.get_terrainData () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.DataMemberAttribute.get_EmitDefaultValue () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.DataMemberAttribute.get_EmitDefaultValue () [0x00000] in <00000000000000000000000000000000>:0 at System.Linq.OrderedEnumerable`1[TElement].GetComparer (System.Linq.CachingComparer`1[TElement] childComparer) [0x00000] in <00000000000000000000000000000000>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <00000000000000000000000000000000>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00000] in <00000000000000000000000000000000>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <00000000000000000000000000000000>:0 at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00000] in <00000000000000000000000000000000>:0 at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00000] in <00000000000000000000000000000000>:0 at ServerTrackers.Start () [0x00000] in <00000000000000000000000000000000>:0 at System.Linq.OrderedEnumerable`1[TElement].GetComparer (System.Linq.CachingComparer`1[TElement] childComparer) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Playables.PlayableDirector.set_time (System.Double value) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) System.Linq.OrderedEnumerable`1:GetComparer(CachingComparer`1) UnityEngine.Playables.PlayableDirector:set_time(Double) (Filename: currently not available on il2cpp Line: -1)
  5. donxz

    Version 8.0.5 login

    Hello, I've been playing eco for a while now on your servers, everything was going smooth and fun. Till version 8.0.5 dropped and the login startscreen is not allowing me to play the game at all. I get "invalid username and password". No matter how much i try, is there a file that I can change or edit??? Bruh pls help
×

Important Information

By using this site, you agree to our Terms of Use.